While most gamers accept the fact thatbeta tests for upcoming gamesare little more than glorified demos, that shouldn’t discount the changes the tests can influence. Sure,Tom Clancy’s The Divisionjust recently had an open beta – less than a month before the full game released – but from that beta will presumably comedozens of useful changes.

However, while Ubisoft has yet to detail specifically what has changed betweenThe Division’s open beta and launch, one crafty player has found new details. Thanks to a little data mining, thisDivisionplayer has discovered patch notes for update 1.1, which we assume will be the day 1 patch for the game. Or at the very least, 1.1’s changes will be a part of the day 1 patch.

All told, the changes seem to be minor in nature, but likely important to keepingThe Division’s experience as trouble free as possible. Some important tweaks include a fix that will prevent turrets from targeting innocent (a.k.a. non-Rogue) players in theDark Zone, new icons for landmarks in those Dark Zones, and the addition of skill modifiers directly to gear.

Check out the full data mined list of update 1.1 changes below:

Mega Map and Open World updates:

Other:

Admittedly, these patch notes should be taken with a grain of salt like any data mined piece of information, but the comprehensive nature of the changes does add to their legitimacy. And we’re sure that anyDivisionbeta participants likely see a change to a problem they noticed or heard about during the closed or open tests.

That being said, chances are there are more changes going on withThe Divisionbehind the scenes – changes that won’t be a part of a patch but will be put directly into the game. While beta feedback can’t drastically change a gameplay experience, it can still tell the developers what does and doesn’t “work” within the game. One common criticism we heard, for example, revolved around the Dark Zone’s lack of content, and how it eventually devolved into a Rogue’s paradise. That will likely change in the finished product;Ubisoft Massive has said as much.

As far as how the full, retail product stands up, it won’t be until launch day (or some time after) thatThe Divisionreviewsstart hitting. Much like with any online-focused game, Ubisoft has made the smart decision to hold review copies until theservers actually go live, ensuring that any critics get to experience the game as any one else would. And if there are any issues, we’re sure there will be speedy patches to squash them.

Tom Clancy’s The Divisionreleases May 30, 2025 for PC, PS4, and Xbox One.