With two games already under its belt, and one more right around the corner, Insomniac Games has certainly proven that it can handle the Marvel license. Apparently given the key to any Marvel character it desired, Insomniac Games' passion for the character of Spider-Man is on full display inbothMarvel’s Spider-Mangames, and hopefully, that same passion will carry through to the studio’s upcomingMarvel’s Wolverine.
Announced back in September 2021, Insomniac Games has been pretty tight-lipped aboutMarvel’s Wolverine, refusing to divulge just about any details concerning the title’s gameplay, story, or characters. But while nothing’s been confirmed so far, it seems safe to assume thatMarvel’s Wolverinewill borrow a good few features and mechanics from Insomniac’sSpider-Mantitles, and one of those will hopefully be the games' engaging approach to collectibles.

RELATED:Marvel’s Wolverine Should Pay Tribute To One Standout Movie Rivalry
Marvel’s Wolverine Should Take Spider-Man’s Approach to Collectibles
In manyopen-world games, players will often find themselves scouring the map for collectibles solely because they’re another thing to tick off on the game’s long list of activities. In better open-world titles, these collectibles will reward the player with either neat little tidbits of lore that expand the game’s universe and story, or they reward them with something like XP.Marvel’s Spider-Manoffers both.
Almost every type of collectible inMarvel’s Spider-Manhas an express purpose and reward, consistently encouraging the player to spend time seeking out every last one.Spider-Man’s backpacks are a great example of this. Throughout the game, players will stumble upon a slew of backpacks strewn across New York City. All of these backpacks have belonged to Peter Parker over the years, and as such, each one contains a neat piece of memorabilia from his past adventures. Not only does the player receive special XP tokens for finding each backpack, which are then used to upgradeSpidey’s abilities and gadgets, but they also gain a key bit of insight into this version of Peter Parker and this specific Marvel universe.
Marvel’s Spider-Man’s landmark collectibles are another excellent example of the game’s compelling approach to collectibles. Throughout the game, players will be encouraged to stop off at some of the most iconic locations in New York City and take a quick picture. These, again, provide XP tokens used for upgrades, but they also double as a way to teach players about their surroundings, whether it’s iconic real-world sites like the Empire State Building or in-universe locations like Avengers Tower and the Sanctum Sanctorum. Almost every collectible inMarvel’s Spider-Man, and to some extent its sequel, rewards the player with easter eggs, references, lore, and actual gameplay benefits, making them a delight to find. And to top it all off,Marvel’s Spider-Manalso gives players a handful of unique Spidey suits for completing some of its collectible quests, such as theSpider-Man: Homecominghomemade suitfor collecting every backpack.
While it might not be the first feature fans wantMarvel’s Wolverineto borrow, it certainly wouldn’t hurt the game to include a variety of compelling collectibles. Much likeMarvel’s Spider-Man,Wolverine’s collectiblesshould reward players on multiple levels. These side activities should give the player not only a handful of XP points to put toward Logan’s skill tree, but also some engaging insights into this version of the character, and the world he inhabits. Even more so thanSpider-Man,Marvel’s Wolverine’s collectibles should be jam-packed with references to the wider Marvel universe, with a lot of additional information about the X-Men needing to be delivered in an engaging way, filling in any gaps in the characters' history that the main narrative doesn’t cover.
Marvel’s Wolverineis currently in development for the PlayStation 5.
MORE:Marvel’s Spider-Man 2 Might Be Able to Achieve an Ambitious Boss Fight Idea the Original Couldn’t