Summary

InHouse Flipper 2, players take on the role of a rookie flipper and foreman to renovate houses in a new location called Pinnacove. However, there are many changes and differences inHouse Flipper 2compared toHouse Flipper1 that fans of the simulation video game franchise may be keen to know more about, including various improvements and additions to the original.

In a recent interview with Game Rant, Frozen District Producer Jakob Bujas spoke about the main differences between theHouse Flipper1 andHouse Flipper 2simulation video game experiences, including its new tools and game mode. Bujas also explained the various improvements to tool mechanics and graphics inHouse Flipper 2.

Gameplay from House Flipper showing the player knocking down a wall with a hammer

House Flipper’s 2 New Tools And Sandbox Game Mode

The originalHouse Flippercontained a single, story-driven game mode where players gradually gain new tools as they take on bigger jobs. In comparison,House Flipper 2is split into two game modes, with Sandbox Mode being added in addition to its Story or “Flipper” mode. Bujas described theSandbox game modeas a “level design mode”, where “players have the same tools as our level designers.” It lets players create and share their own houses via an inbuilt mod.io system, plus create jobs for other players to complete. It also includes new tools and features, such as a Trash Generator to dirty the landscape, plus landscaping tools. As Bujas explained, these give players new ways to create what they want through new systems, such as changing heights of structures.

The main difference betweenHouse FlipperandHouse Flipper2is that you don’t have hard-coded floor levels. InHouse Flipperone, you had three meters per floor - three meters in height. InHouse Flipper2, it’s up to you how high the floor will be.

house flipper 2 paint roller

Additionally, Bujas mentioned players can create bunkers or basements underground using a terrain sculpting tool, plus also use a new “edit wiring tool” to “connect switches to any lamp that you’ve got.” Intriguingly,House Flipper 2’s Story Mode also includes houses with basements, suggesting many of the Sandbox Mode features will likely appear within and complement houses encountered in the main story. In the originalHouse Flipper, some players even found anunexpectedly scary game experiencewhen opening up empty houses and closed doors. Therefore, basements and bunkers could provide another creepy dimension to the house-flipping experience and tick off many fans' wishlists.

House Flipper 2’s Tool Upgrades And Graphical Improvements

Another core difference inHouse Flipper 2that Bujas mentions is the improvements to existing tool mechanics. Some tool upgrades include changes to paint roller size, allowing players to paint large areas faster. The popular Flipper tool is also upgraded, which Bujas described now lets players clone items, including their style. Bujas also discussed improvements to grid placement mechanics and furniture snapping systems, letting players place items much more precisely. Yet, there are also additional details fans might spot in the trailer, like the ability to stack items, such as books, plus add extra little environmental details tocomplete real-life taskslike placing clothes on hangers and putting items in the fridge, which Bujas explained “provides some life in your interior.”

In Story Mode, you’ve got pretty much the same tools asHouse Flipper, but with a lot of upgrades.

Furthermore, Bujas spoke about the visual and graphical improvements inHouse Flipper 2compared to the original, describing the changes as “somewhere betweenHouse FlipperandThe Sims.“Overall,House Flipper 2looks to add many additions and details to potentially create an even more immersive and variedhome design game experiencefor fans and new players alike.

House Flipper 2releases on PC on July 12, 2025, and is planned for release on PlayStation and Xbox consoles on June 11, 2025.

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