Among the issues being noticed byHalo Infinitefans are some desync problems causing unregistered hits and frustrated Spartans, but the desync continues despite occurring with some regularity. 343 Industries has detailed one key reason whyHalo Infiniteisn’t fixed yet and players still come across these desync troubles today.
Because343 IndustriesreleasedHalo Infinitewithout a co-op campaign, its multiplayer game modes are among the only ways fans can interact with each other, and they encounter desync troubles when hits don’t register as they should.Halo Infinitefans first noticed the problematic desync around the launch of the FPS, but even with Season 2: Lone Wolves having begun, players continue to share their grievances with attacks not hitting like they otherwise would. Taking to aHalo Infinitedesync video recently posted on Reddit, Senior Sandbox Designer Brian Berryhill gaveHalofans a glimpse into the ongoing development process.
RELATED:Halo Infinite Forge Mode Gameplay Leaks Online
343 Industries developers that may normally be working on fixes to desync are currently working on other aspects ofHalo Infinite, according to Brian Berryhill. Going beyond a simple explanation, Berryhill stated that there are a number of factors contributing to remainingbugs inHalo Infinite, but that the team saves helpful videos highlighting bugs in internal threads to find improvements and presumably ensure all of them are tracked thoroughly. Berryhill also noted that thoughHalo Infiniteplayers may not notice improvements on their end, 343 Industries developers have improved mobile objects like vehicles and stationary ones like bridges.
According to Brian Berryhill, the 343 Industries developers that have been sent elsewhere will be returning to “the Sandbox soon,” suggesting thatHalo Infiniteplayers may see their problems resolved in a timely manner. Berryhill gave credit to “the Community and Competitive Insights teams,” who both shine a light on the frustrating situations experienced by players in his update and clarified that theHalo Infinitedesyncaffecting melee damage is a high priority on the team’s list of fixes. Senior 343 Industries Community Manager John Junyszek has also stated that the team is taking feedback seriously as it reviews options internally in an effort to discover a fix.
Responding to Brian Berryhill’s update, Reddit user Skeeter_206 has expressed appreciation for the team’s dedication, but also disappointment that theHalo Infinitecommunity has shared bug issues from the game’s launch that remain unresolved. Although other Reddit users had their own complaints aboutHalo Infiniteto share with Berryhill following his response, several applauded the 343 Industries developer for being so transparent and honest. Given just how badHalo Infinitedesync troubleshave gotten, many fans also noted the importance of having responsive combat in an FPS game.
Halo Infiniteis available now for PC, Xbox One, and Xbox Series X/S.