A recent Steam Database entry for Bethesda Softworks’Fallout 4reveals the file size of the post-apocalyptic RPG’s forthcoming expansion known as Nuka World.

There’s no doubt thatFallout 4fans are eagerly awaiting the arrival of the open world title’sNuka World DLC, and with that being the case, most of those would-be Wastelanders are probably wondering exactly how much storage space the expansion’s file will need. According to a new a new Steam Database entry, the upcoming add-on is going to be 3.66 GB, which is quite bigger than the game’s last narrative-driven DLC,Far Harbor, for its contents weighed in at 2.7 GB.

Of course, Bethesda has yet to completely reveal all of Nuka World’s materials, but the studio has described its environment as being an abandoned theme park controlled by outlaws, and thatthe Sole Survivor can even become a Raider. Furthermore, it has been listed that the region features an “open Wasteland and park zones,” such as the Safari Adventure, Dry Rock Gulch, Kiddie Kingdom, and Galactic Zone, with new quests, Raiders, weapons, creatures, and even more to be expected for theFallout 4DLC.

While all of the aforementioned assets are indeed exciting, someFallout 4fans have expressed their dissatisfaction with the fact that Bethesda has declared Nuka World to be thethe game’s last DLC. Naturally, a lot of gamers simply wish to have the action-RPG bestowed with as many add-ons as possible so as to extend the life of the title indefinitely, while others are arguing that the developer didn’t supportFallout 4with enough engaging post-launch materials to make theSeason Passworth a purchase.

Prior to Nuka World,Fallout 4has received theAutomatron DLC, Wasteland Workshop, the previously mentioned Far Harbor, Contraptions Workshop, and Vault-Tec Workshop. At first glance, it seems as if the actual amount of add-ons are considerable in number, but it’s worth noting that the Workshops aren’t necessarily packages that came with meaty quests, which is why some fans felt let down by the lack of story-led add-ons that once dominated Bethesda’s post-launch plans for its games. For instance,Fallout 3had five separate pieces of DLC that had full-fledged tales and quests all of their own outside of the base game.

Of course, even after Nuka World launches later this month, Bethesda will continue to provideFallout 4with technical updates and patches in order to keep the release running as smoothly as possible. Plus, the studio still hasmod support for PS4 in development, which has surely been a headache for the developer, for the feature was delayed at the end of June after myriad memory issues and game stability problems were encountered. Nevertheless, an official time frame for PlayStation 4 mod support has yet to be revealed.

Taking all of this into consideration, it makes sense for Bethesda to have designated Nuka World asFallout 4’s final DLC installment. Sure, it’s somewhat disappointing that the developer didn’t offer up as many expansions with self-contained stories as it once did in the past, but one shouldn’t fault the studio for attempting to do something new with the Workshops. Either way, it wasn’t as if Bethesda could have continued to produce add-ons for the game forever, especially with the developer already havingtwo new games in the worksthat apparently rivalFallout 4andSkyrimin size.

Fallout 4is out now and is available for PC, PlayStation 4, and Xbox One