London Studiohas worked on several major games since it was founded in 2002, including theSingstarfranchise,The Getaway: Black Monday,EyeToy,andWonderbook.Its most recent release was the PSVR gameBlood and Truth,which became one of the virtual reality platform’s most acclaimed releases and a marquee experience for those picking up Sony’s VR hardware.
Now, the team is teasing an all-new project, with London Studio hinting it has the capacity to be one of its biggest and most expansive ventures to date. Posting an interview on its website with the studio’s new co-heads, Tara Saunders and Stuart Whyte, the developer has made it clear that it’s hard at work on something big.

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Talking about future plans, Saunders reveals that the studio’s “next project has HUGE potential,” claiming she’s focused on offering “ethical and sustainable game development practices” to ensure the team achieves its ambitious vision. It’s a small tease but one that promises big things from the studio going forward, whether that follows in the footsteps ofBlood and Truthin the form of a newPSVR releaseor is something more akin toThe Getaway: Black Monday.Either way, it appears PlayStation fans are in for a treat.
Of course, London Studio has become a big part of thePlayStationbrand over the years, creating a major franchise in theSingStarseries. The party games required a microphone accessory to play and required participants to sing along to a variety of iconic songs to score points. Before long,SingStarbecame a huge success, selling several versions of the game solely focused on rock music, 80s songs, R&B, Abba, Queen, and Take That. Since its debut back on thePlayStation 2in 2004,SingStarhas cropped up on each subsequent PlayStation console, with the last iteration,SingStar Celebration,hitting shelves in 2017.
The studio was also seminal in the success ofthe EyeToy accessoryfor the PlayStation 2, which saw players set up a camera attached to the console that allowed them to play interactive games. London Studios released several titles centered around the gimmick, the likes of which includedEyeToy: Play, EyeToy: Groove,andEyeToy: Operation Sky.The studio has frequently been involved with PlayStation hardware that revolves around making gaming more interactive, and it seems it’s continuing to cement that reputation by creating innovative new experiences for PSVR. Whatever the studio’s next game is, it’s clear Saunders and Whyte both believe it’s going to be one of the studio’s biggest yet.