The neon-action roguelite shooterLone Ruinis another game from the hands of Cuddle Monster Games, who have previously worked on another well-known neon game,Hell is Other Demons. InLone Ruin,one of 2023’s early indie game releases, players make their builds from a variety of different Primary Weapon Spells, Secondary Spell Abilities, and Items.

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Lone Ruin - Using Scythe Spell In-Game

While this isn’t a roguelike thatalmost plays itself likeBrotatoor one that has an absurd amount of wildly different builds, choices, and upgrade paths likeHades(orHades 2,potentially), there are still some notable builds. And, the differences between all the Weapon Spells, in particular, are still worth mentioning, so let’s rank them all from lowest to highest.

8Scythe: Too Close For Comfort

Sadly, ranking at the bottom of the list is Scythe, the only melee Spell inLone Ruin. Now Scythe isn’t bad at all, in fact, it’s one of the more enjoyable Spells to use in the game and has some unique upgrade options in comparison to other Spells. But, on both Normal and Hard, every hit a player takes really matters, and a melee Spell that forces the player to get close to every Bat (enemies that already attack incredibly fast) is just asking for trouble,especially for newer players.

7Pulse: More Bark Than Bite

Initially, when a player first picks and starts to play around with Pulse, it seems like it’ll be one of the better Spells. The three-hit barrage of yellow projectiles kills enemies in a single salvo and it even pierces enemies innately to some degree (even more so with the right upgrade).

But, as the levels progress or especially if the player is on the hard difficulty, Pulse’s damage and utility quickly fall off. Upgrades would usually help with this, but many of the upgrades for Pulse either just increase the piercing power or the range it can hit enemies from.

Lone Ruin - Firing Through An Enemy With Pulse Spell

6Fireball: A Bit Too Precise

Fireball is the most iconic of Spells inLone Ruin, as fireball spells are something that are almost always associated with spellcasters in some capacity in any form of media. And,in any other indie darling roguelike, this Spell would be fantastic. Its default explosion radius, damage, and cast time are all fantastic, the only problem is that it is inLone Ruin.

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This is a game where enemies are almost always spread at least a fair distance apart (excluding Hard-mode Survival), especially early on. So, Fireball requires a lot more pinpoint accuracy than almost every other Spell in the game, and since this game isn’t much of a ‘bullet hell’ either (assomething like Knight Witch is), there’s not a ton of ‘need’ for such an AoE-centric Spell.

5Boomerang: You Decide When It Comes Back

In contrast to Pulse, a Spell that initially seems overpowered but quickly falls off, Boomerang is the exact opposite. This Spell, when first used in a run or in Survival, seems like a fun but ultimately ‘gimmicky’ option. Players need to try and use walls and terrain to keep their Boomerang spinning at the right distance to stay on enemies or have to cast it and recall it constantly to deal damage to approaching foes.

But, as the player gets comfortable with the Spell and especially against enemies that stand still a lot (such as bosses), Boomerang is way too strong. This spell keeps spinning for however long the player wants it to, so if the boss or particular enemy isn’t moving around much, Boomerang absolutely shreds their HP in just a few seconds.

Lone Ruin - Using Fireball Spell In-Game

4Barrage: A Magical Arcane Shotgun

Moving on to one of the more unique Spells, Barrage. Barrage basically has the player summon a bunch of ice spear-like crystals above their head, the number of which depends on how long they hold the Cast input. Once the player has decided to fire, they simply let go of their Cast, and all the projectiles will fly toward their cursor.

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The reason why this is so good, in particular, is simply because there’s no real ‘recharge’ time like there is with other spells. Players can just let go earlier or hold for longer depending on the projectiles needed. Plus, the shotgun spread of projectiles makes it much easier to hit single targets than many of the other options on here.

3Shards

If Barrage was the shotgun-type weapon inLone Ruin, then Shards is the machine gun. This rapid-fire barrage of projectiles essentially means that the player never needs to let go of their fire button.

And, with just a single upgrade or two, players can make it so they never have to ‘reload’ in the form of recharging, and enemies are constantly slowed while hit. This turns them into a never-ending death machine that can make it so enemies will never be able to close the distance.

Lone Ruin - Sending Out And Recalling Boomerang Spell In-Game

2Rail

Now let’s move to the other high-accuracy Spell inLone Ruin, Rail. Rail is, as its name would suggest, pretty much a railgun Spell. The player charges up, releases their Cast, and a powerful beam is fired following the telegraph shown on the ground when the spell was charging up.

Rail is absolutely the Spell for pinpoint accurate players to choose as they can completely destroy the balance ofLone Ruinif they do. It’s absurdly strong by default, but with the right items, upgrades, and general usage it can make just about every confrontation in the game a total cakewalk.

Lone Ruin - Using A Fully-Charged Barrage Against Enemy

1Chain Lightning

And finally, there’s Chain Lightning. Some people might put Chain Lightning at the bottom of their lists, and that’s understandable. It’s a Spell that requires kiting enemies a bit to group them up for maximum effect.

But, if players invest in Chain Lightning and find it easy to group enemies up (especially if they get a secondary ability like Black Hole), it’s the most useful Spell in the game. It doesn’t require accuracy, it hits tons of targets at once, and it’s even strong against the bosses as well. Plus, in the moments where players need a bit more single-target damage, they can justcombine another spell with their buildlike Flame Breath to cover for Chain Lightning’s few weaknesses.

Lone Ruin - Using Shards Spell In-Game

Lone Ruinwas released on June 01, 2025, and is available on PC and Switch.

Lone Ruin - Charging Up And Firing Rail Spell

Lone Ruin - Chain Lightning Bouncing Between Two Enemies